Enemies

Enemies are sentient and powerful crystal beings that are born into the world whenever Crystal rainfall occurs. The purpose of most Enemies is to attack any opposing crystal beings that invade their home Zone. They exist in every Zone except the Champion's Pillar, in which a boss resides. They come in 4 different variations, one per Crystal type. Types include Magneto, Vitality, Durability, and Principality, representing Ruby, Emerald, Zircon, and Diamond, respectively. The first 3 types of primary colored Enemies spawn in their own Zones, with one of three randomly spawning in the Mixed Zone. Principalities always spawn in pairs above the Champion's Pillar, flying down to guard the Diamond Flower as soon as it spawns.